‘Fire and Ice’ tells the story of
the evil Nekron who is trying to take over the world using his ice
power. The only force still standing against him is that of Firekeep,
a castle situated on a volcano. When the princess Teegra of Firekeep
is kidnapped, is it up to the lone survivor of a village, Larn and
the mysterious Darkwolf to save her and defeat Nekron.
So Ralph Bakshi has directed a
multitude of animated movies, most notably ‘Fritz the Cat’. His
reputation is that of a director who doesn’t feel that animation
should talk down to the audience, or necessarily be only aimed at
children. For ‘Fire and Ice’ Bakshi teamed up with Frank
Frazetta, a fantasy illustrator, who had previously worked on
characters such as Conan.
So ‘Fire and Ice’ is aimed at a
very specific audience; that of the hard-core fantasy fan. You have
your microkini wearing princess, your heavily muscled hero and your
evil wizard. All of the tropes of fantasy art are represented here,
even the ones that are more troublesome. You also have you dark
skinned ‘sub-humans’ who throw spears and an evil lesbian witch.
I’m not going to criticise the film
for having such elements as they are an inherent part of the works it
is trying to reproduce. The offensiveness of such concepts,
purposeful or non is a separate debate. What I will say is that they
further reduce the audience for this film, one that feels very
exclusive already. ‘Fire and Ice’ has no interest in entertaining
you unless you love it unconditionally on its own terms.
I like fantasy films but ‘Fire and
Ice’ left me quite cold. It feels surprisingly dry for a film in
this genre. The direction of Ralph Bakshi, although very good, is far
too serious for this type of story. It’s not like this type of film
needs comedy scenes but it does require a certain self-awareness to
the type of material being adapted. Without having a sense of
playfulness ‘Fire and Ice’ feels needlessly heavy and somewhat
pretentious.
The real issue with ‘Fire and Ice’
is the story and its severe pacing issues. The middle section of the
film overstays its welcome for considerably too long. The ending
feels rushed due to this, despite the film having had more than
enough time to tell its relatively simplistic story. ‘Fire and Ice’
lacks urgency, we go from sequence to sequence with no real feeling
of progression. It’s as if a series of fantasy illustrations have
been selected to create animated sequences and they have been
stitched together once completed.
I don’t entirely understand why this
collaboration happened in the first place. You have an artist who
creates stunning singular pieces of artwork and ask him to create
hundreds of pieces of art for an animated feature. Obviously the lack
of time will make the art suffer when compared to that of the
paintings which inspired it. The power of fantasy illustrations is to
capture a moment in time with a sense of well detailed hyper reality,
something that a tight animation schedule would never allow. If
inherent limitations of scheduling mean you can never capture the
magic of these paintings, why bother to try?
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