I love the original ‘Sin City’, it’s an
amazing film. ‘Sin City’ packs a real punch both visually and in
terms of its storytelling. Robert Rodriguez brought a sense of
emotional reality to Frank Miller’s comic book world. Together they
collaborated to create a brilliant film.
Now weirdly enough I also rather liked
‘The Spirit’, Frank Millers directional debut. It certainly
deserves a fair amount of the negative buzz it gathered but it has a
lot I’ll praise it for also. The visuals are genuinely some of the
most graphically strong cinema has produced and the story is fun, if
not a bit ridiculous.
Therefore I looked forward to ‘Sin
City 2: A Dame to Kill For’ with a certain level of excitement.
Even when the negative reviews hit I ignored them. After all, ‘The
Spirit’ was mauled upon release and it’s really not that bad. So,
is ‘Sin City 2’ a film to die for? Or is it a film that should
have been killed?
I usually try and write some kind of
punchy brief synopsis here, to establish the story behind the thing
I’m reviewing. ‘Sin City 2: A dame to Kill For’ has broken me,
proved an exception to the rule. The plot of this film is so
schizophrenic and incomprehensible I found it genuinely hard to
follow. One minute we’re following one character in the past and in
the next scene we’re intercutting to someone in the present with no
real attempt to bridge the disconnected scenes.
Once you add hallucinations and dreams
into the mix it makes it very difficult to grasp a sense of where you
are in the narrative. Now the first film didn’t have this issue.
Efforts were made to visually separate the stories and establish the
sequence order of the individual events. It helped that although the
characters briefly overlapped, they had their own isolated story to
tell.
‘Sin City 2’ has decided to largely
ditch this segmented storytelling style for a more traditional
cinematic approach. This is particularly weird as the stories are
just as disconnected as ever, yet now they have been edited into one
long and confusing sequence. One that I should add, doesn’t have a
ending.
Within this barrage of information
there are some genuinely good parts. Joseph Gordon Levitt’s
sequence ‘The Long Bad Night’ is very strong. The titular ‘A
Dame to Kill For’ is over long but saved by the performances from
Eva Green and Josh Brolin. The issues come, sadly enough from the
recurring cast.
Mickey Rourke’s Marv seems bored, his
performance lacking the sense of fun and intensity it brought to the
first film. Jessica Alba has to deliver lengthy monologs about
sadness; they come across like a drama student trying too hard. This
isn’t really a knock against her as the lines she has been asked to
deliver are terrible.
The script is noticeably worse
throughout ‘Sin City 2’, it feels a lot less thought out. You
also have a lot of opportunity to focus on it as the direction is
very stilted. Lines are often said and not performed, as if the first
line reading was used to form the final cut. Some actors survive in
these circumstances, some don’t.
Rodriquez’s move towards Grindhouse
and Exploitation cinema has bled into ‘Sin City 2’. The sequel is
full of nudity and gore. The cartoon like violence of the first film has been replaced
with more realistic, brutal depictions of injuries. What made the
first ‘Sin City’ great was that it was, at its heart, a film
noir. Film noir is about showing the darkness inside humanity.
Exploitation is about feeding the
dark desires in people. ‘Sin City’ had soul, had a genuine
understanding of darkness. ‘Sin City 2’ does not and it suffers
due to this.
To its credit, the film still looks
really good, despite some occasionally dodgy effects work. The
music’s good and a lot of the performances are great. Sadly, the
nicest thing I can say about ‘Sin City 2’ is that it doesn’t
retroactively ruin the first film. In much the same way that no badly
made fan film ruins the original material. That’s what ‘Sin City
2’ is though, a fan film. A fan film that won’t inspire any fan
films of its own.
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